Voices from the Shadows: The Missing Lines of Elden Ring’s DL
- Jul 29, 2024
- 18
Elden Ring players recently stumbled upon a fascinating discovery that adds an unexpected twist to the game's Shadow of the Erdtree DLC. Dataminers unearthed unused voice lines for the bosses Rellana and Romina, two characters critical to the game's lore. Their omission leaves players pondering why such key dialogue was excluded. As it stands, these characters are enigmatic figures shrouded in even greater mystery due to their silence.
Rellana, the younger sister of Rennala, is a significant character. Her background connects deeply to the lore of The Lands Between. Known for her dual-bladed fighting style and twin moon magic, she embodies two conflicting worlds: her royal Carian heritage and her allegiance to Messmer. Players encounter her as one of the DLC's earliest significant challenges. Despite her stature and rich lore, she never utters a word during the game. Data shows she originally had a line: "Rise, twin moons!"—a phrase that carries thematic weight but unfortunately, never found its way into the final cut.
Romina, contrasting Rellana, is less detailed in the current lore but equally intriguing. Found in the ruins of the Church of the Bud, her unsettling transformation into a centipede-like figure remains largely unexplained. Datamined lines like "Children of the tower" and "Butterflies, take wing!" hint at deeper motivations and affiliations, but these are left unexplored. Players know little beyond her tragic loyalty to a burned order and her possession of the Poleblade of the Bud. Her silence keeps her true intentions and fears concealed, detracting from an otherwise engrossing narrative.
Cut voice lines might seem like minor omissions, but their absence has profound impacts. They strip away layers of character development that fans have come to expect from FromSoftware games. Voice lines are pivotal in fleshing out personalities, driving home motivations, and enhancing in-game atmosphere. Their role in Rellana's and Romina's arcs could have provided additional context, making their battles more intense and their stories more engrossing.
Moreover, fans are left to speculate on why these lines were cut. Was it due to budget constraints, time pressures, or perhaps a deliberate choice to maintain an air of mystery? FromSoftware is known for its minimalist storytelling, but even subtle hints through voice lines can enrich player understanding. Given the company's significant resources, it's puzzling why these integral pieces were excluded. It raises questions about what else might have been altered or removed during development.
In the end, the datamined voice lines for Rellana and Romina from Shadow of the Erdtree reveal how minor elements can significantly impact a game's narrative depth. These characters' muteness feels like a missed opportunity to expand and enrich the lore of Elden Ring. While the decision to cut these lines might remain a mystery, their discovery prompts a re-evaluation of the role of dialogue in crafting immersive video game worlds. We can only hope future updates or DLCs consider these elements to provide a more rounded experience.